![]() The aim penalty is therefore tied to the soldier taking the shot and is independent of what the soldier is shooting at (other aim buffs/debuffs can still have a stacking effect, of course).īut when an enemy takes a shot as opposed to running away they will still have their cover because they never moved away from it.Įven if an enemy is behind full cover and side steps before taking a shot the full cover will still be in effect. The explanation for this is that it is a reaction shot a quick reaction by the soldier who fires his gun therefore his aim is reduced as opposed to an "aimed" shot (normal shut during your turn). This includes normal overwatches and covering fire. The overwatch aim penalty gets applied to all overwatch shots*. When using an ability that allows overwatch to trigger on enemy actions, not just movement, what is the penalty?
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